/*Basic Shapes in C++ Graphics mode*/
#include<graphics.h>
#include<conio.h>
void main()
{
int gd=DETECT, gm;
int poly[12]={350,450,350,410,430,400,350,350,300,
430,350,450};
initgraph(&gd,&gm,"C:\\TC\\BGI");
circle(100,100,50);
outtextxy(74,170,"circle");
rectangle(200,50,350,150);
outtextxy(240,170,"Rectangle");
ellipse(500,100,0,360,100,50);
outtextxy(480,170,"Ellipse");
line(100,250,540,250);
outtextxy(300,260,"Line");
sector(150,400,30,300,100,50);
outtextxy(120,460,"Sector");
drawpoly(6,poly);
outtextxy(340,460,"Polygon");
getch();
closegraph();
}
For OUTPUT check out the video! :
#include<graphics.h>
#include<conio.h>
void main()
{
int gd=DETECT, gm;
int poly[12]={350,450,350,410,430,400,350,350,300,
430,350,450};
initgraph(&gd,&gm,"C:\\TC\\BGI");
circle(100,100,50);
outtextxy(74,170,"circle");
rectangle(200,50,350,150);
outtextxy(240,170,"Rectangle");
ellipse(500,100,0,360,100,50);
outtextxy(480,170,"Ellipse");
line(100,250,540,250);
outtextxy(300,260,"Line");
sector(150,400,30,300,100,50);
outtextxy(120,460,"Sector");
drawpoly(6,poly);
outtextxy(340,460,"Polygon");
getch();
closegraph();
}
For OUTPUT check out the video! :
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